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Friday, June 4, 2010

Unwrella 2.03&2.04 for Maya 2008-2010 (32/64)

Unwrella 2.03&2.04 for Maya 2008-2010 (32/64)

Unwrella 2.03 & 2.04 for Maya 2008-2010 (32Bit & 64Bit) | 42.76 MB

Unwrella, plug-in otomatis dan optimal untuk membuka bungkusan (unwrapping), sekarang tersedia untuk Autodesk Maya.Unwrella merupakan solusi untuk semuapengguna Autodesk Maya yang harus berurusan dengan pemetaan dan membuka bungkusan dari 3d geometri. Maya Unwrella menawarkan alur kerja untuk membuat peta-peta UV optimal secara otomatis, unfolds meshes untuk tekstur dan mengemas UV secara efisien.

Unwrella Maya Highlights:

- The popular Unwrella plug-in for Autodesk 3ds Max is now also available for Autodesk Maya
- Automatically unwraps and packs UV maps for meshes
- Optimal quality UV layout that avoids texture deformations
- No visible texture seams due to uniform pixel distribution over the mesh surface
- Resulting UV maps have optimal quality for texture baking
- Supports both user placed texture borders and procedurally generated borders
- The Unwrella unwrapping plug-in for Autodesk Maya 8.5, 2008, 2009 ,2010 (each 32bit and 64bit) is now available.

Unwrella was developed for the high demands of graphics designers in real world production environments and provides a fast, simple and reliable

unwrapping solution. It is the first tool of this kind on the market, allowing the unwrapping of 3d models to be done with a single mouse click while

simultaneously providing optimal results that combine the minimized texture stretching of automated unwrapping techniques with the efficient space

utilization and chunk distribution of UV space that is achieved with manual pelt wrapping methods.





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